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The Chiji Guidebook: A Collection of Experiential Activities and Ideas for Using Chiji Cards

Chris Cavert
Steven Simpson

The Chiji Guidebook is the official companion to the popular facilitation tool, Chiji Cards. This book is an instructional guide describing some of the different ways Chiji Cards can be used to facilitate key moments during group experiences. This guidebook gives a simple, straightforward explanation of the processing theory that coincides with the original use of Chiji Cards, and it provides a rationale for when to use one processing technique over another.

Focus Your Locus: Activities That Focus the Power of Individuals and Groups

Mike Gessford
Jusin McGlamery

What can we do as teachers, as group leaders and facilitators to help refocus our groups and harness the necessary energy to keep the momentum moving through the experiential learning cycle? Understanding the energy within us is important. Being able to harness and focus the collective power of the group can bring groups back to previous levels of performance and then move them far beyond.

Springboard: Quick Creative Activities to Launch Learning

Mary Beth Campbell
Carolyn Hill
Micah Jacobson

Springboards contains 50 creative activities and demonstrations designed to address—in 15 minutes or less—topics like goal setting, focusing attentions, achieving the “impossible,” time management, and teamwork. Group leaders, therapists, experiential program facilitators, and educators of all kinds will appreciate these quick, emotive activities deliberately designed to draw participants’ attention and encourage deep thinking and learning.

Power of One: Using Adventure and Experiential Activities Within One-On-One Counseling Sessions

D. Maurie Lung, LMHC, LMFT
Gary Stauffer, LMSW
Tony Alvarez, MSW

Adventure-based, individual counseling invites clients to take action during the session and utilize the material that arises in the moment, at the point of performance, to address and move toward treatment goals. The connection to DSM-IV TR diagnoses and treatment planning represents an alignment with mental health treatment that strengthens the literature, making this book an innovative and important contribution to the fields of counseling and therapy.

Leading Together: Foundations of Collaborative Leadership for the Classroom

Laurie Frank
Carol Carlin
Jack Christ, PhD

Leading Together provides a thorough and straightforward foundation for teaching the roles and responsibilities of collaborative leadership in the classroom, grades 8 – 12. Students learn how the strengths of relationships—the power of people working together—can make change, achieve goals, and help them meet the challenges they face. The exercises, readings, and activities encourage students to reflect on their own experiences in order to develop leadership skills and values.

Changing the Message: A Handbook for Experiential Prevention

Jeff Albin

Fun, entertaining activities demonstrate the importance of a safe and healthy lifestyle—from communication and trust in relationships to healthy methods of coping with conflict and hardship—build a prevention curriculum that invites participants to engage themselves in the process of learning about and living a disease-free lifestyle. Changing the Message favors prevention, offers healing processes, and directs youth toward strong life choices.

Games (& other stuff) for Teachers: Classroom Activities that Promote Pro-Social Learning

Chris Cavert, EdD
Laurie Frank
& friends

An experiential activity book put together by teachers for teachers. With very little extra planning, educators will be able to implement the individual and group efforts that focus on a wide variety of pro-social skills such as listening, following directions, cooperation, diversity, patience, persistence, and many others. If these skills can be learned in the classroom, there is a chance they may be used outside of the classroom to enhance the interaction of students’ lives and communities.

Games (& other stuff) for Group, Book 2: More Activities to Initiate Group Discussion

Chris Cavert, EdD
& friends

This second book provides fun and creative initiatives for therapeutic or educational groups. Here are 25 more engaging activities that require minimal and affordable props and adapt easily to different situations and age groups. Some of the topics include expressing emotions, learning names, learning about each other, decision making, working with others, following directions, creative thinking, frustration, and communication.

Games (& other stuff) for Group, Book 1: Activities to Initiate Group Discussion

Chris Cavert, EdD
& friends

Making your group a fun place to be will surely encourage participation. This practical guide to experience and activity-based counseling includes 37 different 10- to 20-minute activities, focusing on topics that crucially affect experiences throughout life, including understanding gender issues, rumors and their effects, creativity, communication, and expression of emotions and frustrations. For ages 12 to adult, and adaptable for younger audiences as well.

Affordable Portables: A Working Book of Initiative Activities & Problem Solving Elements

Chris Cavert, EdD

A resource for counselors, educators, trainers, and others interested in beginning or boosting an experiential challenge program at minimal cost. Activity descriptions include instructions for course and activity construction, tips on group facilitating, and suggested discussion questions for processing. Games/demonstrations focus on enhancing inventiveness, resourcefulness, problem-solving techniques, and pro-social skills.

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