We offer a number of acclaimed titles in the adventure education field. Our range of titles explore experiential education theory and methods, practical activities and strategies for group building, leadership, and debriefing/processing educational experiences. Many of our titles are popular with challenge course professionals looking for activities to integrate into their programming, build positive rapport in groups and for facilitating meaningful reflection and group dialogue. Expeditionary Learning programs have found our books on reflective practice and leadership useful in facilitator training programs. A number of university and colleges with adventure programs use our texts in leadership courses.
This is a practical, how-to book. The chapters in this book, written by professionals from backgrounds in both school and informal education, offer examples and activities utilizing many outdoor settings, from backyard and neighborhood to study abroad. You will find fresh ideas and useful resources for parenting infants to teens and college students, or teaching pK-16, or even teaching teachers, and it is all about the theory and practice of introducing children of all ages to the phenomena of nature and building upon their experiences to grow their naturalist intelligence and critical conscience.
This book is filled with a variety of teambuilding activities with a range of challenge levels.These activities can be used with middle and high school students, college students, and adult groups of all ages and backgrounds. Most of the challenges require easy-to-find props and equipment, others require some extra effort before you play. All the activities can be resources to add to powerful and positive pro-social development programs.
Easy to implement and conversational in tone, The Processing Pinnacle contains valuable guidance for anyone who teaches or facilitates experientially. The authors offer a theoretical approach to more effective processing, the reflective component of experience. Utilizing the metaphor of the mountain, they demonstrate how and when certain facilitator methods may elicit immediate response and make a lasting impression on the individual, encouraging reflection as a personal response to life experience.
Taoist philosophy can have deep meaning for experiential educators because of the focus on natural spontaneity and unself-conscious learning and teaching. This series of essays emphasizes personality traits that affect leadership, commonalities to experiential education programs, then the necessity of connection to the natural world. They are intentionally short and can stand alone for reference and guidance. The conclusion summarizes how the principles form a foundational philosophy for experiential education.
The second edition of Tips & Tools eclipses the first with insights gained from another decade of experience in group facilitation and new information coming from the emerging field of educational neuroscience. As a result the ideas and methods focused on active engagement, ownership in learning, and facilitating meaningful reflection have been greatly expanded. The layout of information is more effective—experiential theory and perspectives, hands-on activities, and teachable moments flow from one chapter to the next—making this edition an essential resource for practicing and teaching the art of experiential group facilitation.
I believe that the best teaching is done when there is a sense of fun, joy and happiness. There is a place for work when learning and play occur; however, this work should be done in a caring, supportive, safe and trusting environment. Play, fun and happiness can be a great motivator. Teaching the 10 Diversity Life Skills should be an enjoyable experience for everyone and help make positive changes for the people you serve.
A resource for counselors, educators, trainers, and others interested in beginning or boosting an experiential challenge program at minimal cost. Activity descriptions include instructions for course and activity construction, tips on group facilitating, and suggested discussion questions for processing. Games/demonstrations focus on enhancing inventiveness, resourcefulness, problem-solving techniques, and pro-social skills.
Rapparlie has given us a very creative and practical bridge to connect writing and experiential education. The simple theoretical foundation and helpful examples and insights will inspire educators to integrate experiential writing techniques into any educational environment. The easy-to-use, engaging activities and lessons clearly illustrate how writing can be used to allow students to reflect on lessons learned and deepen learning around any material.
The Me I See is designed to be used by educators, counselors, and therapists as a tool to help adolescents express themselves, reflect on their thoughts, feelings, and motivations, and explore the issues that shape their lives. The journaling exercises will help them learn about who they are as individuals. The exercises will give them some insights to cope with the stressors of being an adolescent and to interact positively with the world around them.
Lessons of the Way is a unique and comprehensive approach to spiritual formation and discipleship to Jesus that is grounded in the knowledge and use of experiential education. Stories, scriptures, activities and questions create the basis for action, reflection, change and growth. Here is an in-depth, practical resource for facilitators and leaders who want to embrace and share the foundational truths of spiritual formation found in its forerunner, Adventure and the Way of Jesus.
The Chiji Guidebook is the official companion to the popular facilitation tool, Chiji Cards. This book is an instructional guide describing some of the different ways Chiji Cards can be used to facilitate key moments during group experiences. This guidebook gives a simple, straightforward explanation of the processing theory that coincides with the original use of Chiji Cards, and it provides a rationale for when to use one processing technique over another.
Adventure or experiential education is a powerful way to reach young people. Games are a great way to share some of life’s most important lessons in a way that is open and fun. All the necessary components are incorporated—activity objectives, essential props, specifications of group and space sizes required, clear directions, and suggested processing questions. Each activity also includes an optional “spiritual insight” from some of the world’s many religions.
John Dewey believed in education, and he believed in American participatory democracy. Simpson uses personal anecdotes, Dewey’s extensive writings, and even Chinese legends to discuss Dewey’s ideas about teaching democracy, independent thinking, and a sense of community. They are as relevant today as when they were written.